Market and Games

March 3, 2026

Index

Introduction

Game Theory: analyzing strategic interactions between agents where the outcome depends on the decisions of other agents.

The key assumptions is that agents act "rationally", meaning that:

  • agents choose actions that they believe is best for them while taking into account information available to them.
  • agents anticipate that other agents will also act rationally/strategically.

But what is rationality?

  • Rationality does NOT preclude the possibility of mistakes, errors, non-material values, altruistic or social preferences, social norms and cultures.

There are several ways to describe what an _economic model: is.

  • The Standard one: an economic model is a simplied (usually mathematical) description of reality, designed to yield hypotheses about economic behavior that can be tested.
  • The Fable one: economic theory formulates thoughts via "models". The word model sounds more scientific that the word fable or tale, but I think we are talking about the same thing. (Rubinstein, 2009)

In Game Theory, the approach lies between these 2 views:

  • we will develop and analyze simplified models that are certainly "fictional" (often with unrealistic assumptoins)
  • in most cases, predictions are consistent with intuitions under real-world policy and competition law.

Generally speaking, we can say that "all modelrs are wrong, but some are useful".

  • all models are abstractions, i.e. _intentionally neglet or simplify some aspects
  • a model is good if it has the right level of abstraction for a specific goal.

Indeed, unrealistic assumptionsallow a theory to focus only on the crucial and relevant elements required to obtaina prediction.

  • some research suggests that over-simplified assumptions (parsimonious economic models) deliver better predictions than black box algorithms _(random forest and kernel regressions) when moving across different contexts.

Oversimplified models are often superior, source: The transfer performance of economic models, 2022.


Normal form games and Nash equilibrium

Each game theory's game requires:

  • 2 or more individuals (players, agents)
  • players interascting by making choices that jointly determine an outcome
  • (usually) every player can affect the outcome but no player has full control of the outocme

A solution is a set of reccomendations about how to play the game, such taht no player will have an incentive to not follow the recomendation.


Let's try to formalize it: Formal Form Games with pure strategies

An -player normal form game consists in:

  • for each player , a set of strategies
  • for each player , a utility function that, for each strategy profile specified a real number: .

We denote the game by .

A Nash Equilibrium is a strategy profile such that no player has an incentive to unilaterally deviate from their corresponding strategy.

Let be the set of strategy profiles, i.e. .

Given a -player normal form game , a strategy profile is a Nash Equilibrium of if for each player :

  • The asterisk is often used to denote an equilibrium profile rather than a generic profile.
  • When strategy , it is called "unilateral deviation" from .

An alternative definition of Nash Equilibrium is: a strategy profile ) is NOT a Nash Equilibrium if at least one player has an incentive to unilaterally deviate.


We now consider a -player normal form game and a strategy profile .

Definitin: Best response in pure strategies

The set of player 's best responses against is the set of player's strategies that solve:

We denote as the set of player 's best responses against .

Theorem: Nash Equilibrium in pure strategies

A strategy profile is a Nash Equilibrium if an omly if, , we have:

In mathematics, we would call this a fixed point.


WHen we are analyzing the strategic interactions in both theoretical and real-orld settings, we are often interested in "efficiency".

  • Altought there are many different definition for it, the most standard one is called "Pareto-efficiency".

An outocome is Pareto-efficient if there is an outcome that makes an individual better off without making another individual worse off. In other words:

Definition: Pareto Efficiency

A strategy profile is Pareto inefficient if there is a strategy profile such that:

  • all agents are weakly better off: for sall AND
  • at least one agent is strictly better off: .

An outcome that is not pareto inefficient is Pareto efficient.


Nash equilibrium with mixed strategies

So far, we assumed that players only choose "pure" strategies (non-random or deterministic). But, more generally, we could consider mixed (random) strategies , to ensure that a Nash Equilibrium exists for a broder class of games.

Consider for example the following example. Two players can choose between , and obtain the respect payoff.

It can be shown that there's no Nash Equilibrium with pure strategies.

Mixed Strategies

So let's suppose that player chooses with probability and with probability . The same applies for player : he chosses with probability , with probability .

We want to find such that it is a Nash Equilibrium.

Given that player chooses with probabilkty , Player's payoffs are:

Player stricly prefers if:

We can write Player choices in a more compact way:

Simirarly, given that Player chooses with probability , we can write:

A Nash equilibrium occurs when the strategy profile is such every player is playing a best response to the other player’s strategy.

In other words, we have to find such that:

By plotting, we can easily identify them:

Mixed Strategies

The Nash Equilibrium is then .



Mixed Strategies: formal definition

A mixed strategy for a player is a probability distribution over their set of pure strategies.

The set of all the pure strategies is denoted by .

In general, there' NO always a Nash Equilibrium with mixed strategies but, for a broad class of games, there's always a Nash Equilibrium.

This result was proven by John F. Nash, Jr. in his seminal 1950 paper “Equilibrium points in -person games”. Nash was awarded 1994 Nobel Prize in Economics for this and other contributions to game theory.

Consider then a -player normal form game , with finite number and finite for every .




Theorem (Nash, 1950)

The game as at least one Nash equilibrium, possibly involving mixed strategies.

A couple of funny notes:

Important result #1: When checking for profitable unilaterally decisions, it is necessary and sufficient only pure strategy decisions , i.e. is a Nash Equilibrium only if:

for every pure strategy .

Important result #2: Suppose is Nash Equilibrium. If players other than play according to , then player is indifferent between any two pure strategies that they play with strictly positive probability in .




Best response: formal definition

The set of player 's best responses against is the set of strategies that solve:

We denote by the set of best responses against .

Theorem (N.E. characterization via best responses)

A strategy profile is a Nash Equilibrium if and only if, , we have:

Intuition:

  • when looking for Nash Equilibrium:
    • we calculate the player's best response functions
    • find the intersection(s) of all players' best response functions
    • translate the response functions into strategies.


Formal definition: strictly dominated strategies

Given a game , the mixed strategy is strictly dominated by if, for every pure strategy profile of the other players, we have:

If a player has a stricly dominated strategy, he will never use it in a Nash Equilibrium.

Theorem: (Iterated deletion of strictly dominated strategies)

Let G be an -player normal form game such that player has a strictly dominated strategy in . Let be the -player normal form game that is obtained from by removing such a strictly dominated pure strategy.

Then and have the same set of Nash equilibria.

Formal definition: weakly dominated strategies

Instead of writing the full strategy profile of the other players as , it is convenient to write as .

Given a game , the mixed strategy is weakly dominated by if, for every pure strategy profile of the other players , we have:

and there exists at least one pure strategy profile such that:

Applications to market competition


Extensive form games and backward induction


Subgame Perfect equilibrium (SPE)


Applications to vertical relations and mergers


Applications to innovation and R&D


Infinitely repeated games


Applications to collusion and cartels



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Giacomo