Index
- Introduction
- Normal form games and Nash equilibrium
- Nash equilibrium with mixed strategies
- Applications to market competition
- Extensive form games and backward induction
- Subgame Perfect equilibrium (SPE)
- Applications to vertical relations and mergers
- Applications to innovation and R&D
- Infinitely repeated games
- Applications to collusion and cartels
Introduction
Game Theory: analyzing strategic interactions between agents where the outcome depends on the decisions of other agents.
The key assumptions is that agents act "rationally", meaning that:
- agents choose actions that they believe is best for them while taking into account information available to them.
- agents anticipate that other agents will also act rationally/strategically.
But what is rationality?
- Rationality does NOT preclude the possibility of mistakes, errors, non-material values, altruistic or social preferences, social norms and cultures.
There are several ways to describe what an _economic model: is.
- The Standard one: an economic model is a simplied (usually mathematical) description of reality, designed to yield hypotheses about economic behavior that can be tested.
- The Fable one: economic theory formulates thoughts via "models". The word model sounds more scientific that the word fable or tale, but I think we are talking about the same thing. (Rubinstein, 2009)
In Game Theory, the approach lies between these 2 views:
- we will develop and analyze simplified models that are certainly "fictional" (often with unrealistic assumptoins)
- in most cases, predictions are consistent with intuitions under real-world policy and competition law.
Generally speaking, we can say that "all modelrs are wrong, but some are useful".
- all models are abstractions, i.e. _intentionally neglet or simplify some aspects
- a model is good if it has the right level of abstraction for a specific goal.
Indeed, unrealistic assumptionsallow a theory to focus only on the crucial and relevant elements required to obtaina prediction.
- some research suggests that over-simplified assumptions (parsimonious economic models) deliver better predictions than black box algorithms _(random forest and kernel regressions) when moving across different contexts.
Oversimplified models are often superior, source: The transfer performance of economic models, 2022.
Normal form games and Nash equilibrium
Each game theory's game requires:
- 2 or more individuals (players, agents)
- players interascting by making choices that jointly determine an outcome
- (usually) every player can affect the outcome but no player has full control of the outocme
A solution is a set of reccomendations about how to play the game, such taht no player will have an incentive to not follow the recomendation.
Let's try to formalize it: Formal Form Games with pure strategies
An -player normal form game consists in:
- for each player , a set of strategies
- for each player , a utility function that, for each strategy profile specified a real number: .
We denote the game by .
A Nash Equilibrium is a strategy profile such that no player has an incentive to unilaterally deviate from their corresponding strategy.
Let be the set of strategy profiles, i.e. .
Given a -player normal form game , a strategy profile is a Nash Equilibrium of if for each player :
- The asterisk is often used to denote an equilibrium profile rather than a generic profile.
- When strategy , it is called "unilateral deviation" from .
An alternative definition of Nash Equilibrium is: a strategy profile ) is NOT a Nash Equilibrium if at least one player has an incentive to unilaterally deviate.
We now consider a -player normal form game and a strategy profile .
Definitin: Best response in pure strategiesThe set of player 's best responses against is the set of player's strategies that solve:
We denote as the set of player 's best responses against .
Theorem: Nash Equilibrium in pure strategiesA strategy profile is a Nash Equilibrium if an omly if, , we have:
In mathematics, we would call this a fixed point.
WHen we are analyzing the strategic interactions in both theoretical and real-orld settings, we are often interested in "efficiency".
- Altought there are many different definition for it, the most standard one is called "Pareto-efficiency".
An outocome is Pareto-efficient if there is an outcome that makes an individual better off without making another individual worse off. In other words:
Definition: Pareto EfficiencyA strategy profile is Pareto inefficient if there is a strategy profile such that:
- all agents are weakly better off: for sall AND
- at least one agent is strictly better off: .
An outcome that is not pareto inefficient is Pareto efficient.
Nash equilibrium with mixed strategies
So far, we assumed that players only choose "pure" strategies (non-random or deterministic). But, more generally, we could consider mixed (random) strategies , to ensure that a Nash Equilibrium exists for a broder class of games.
Consider for example the following example. Two players can choose between , and obtain the respect payoff.
It can be shown that there's no Nash Equilibrium with pure strategies.

So let's suppose that player chooses with probability and with probability . The same applies for player : he chosses with probability , with probability .
We want to find such that it is a Nash Equilibrium.
Given that player chooses with probabilkty , Player's payoffs are:
Player stricly prefers if:
We can write Player choices in a more compact way:
Simirarly, given that Player chooses with probability , we can write:
A Nash equilibrium occurs when the strategy profile is such every player is playing a best response to the other player’s strategy.
In other words, we have to find such that:
By plotting, we can easily identify them:

The Nash Equilibrium is then .
Mixed Strategies: formal definition
A mixed strategy for a player is a probability distribution over their set of pure strategies.
The set of all the pure strategies is denoted by .
In general, there' NO always a Nash Equilibrium with mixed strategies but, for a broad class of games, there's always a Nash Equilibrium.
This result was proven by John F. Nash, Jr. in his seminal 1950 paper “Equilibrium points in -person games”. Nash was awarded 1994 Nobel Prize in Economics for this and other contributions to game theory.
Consider then a -player normal form game , with finite number and finite for every .
Theorem (Nash, 1950)
The game as at least one Nash equilibrium, possibly involving mixed strategies.
A couple of funny notes:
- The paper is extremley short, just 3 pages!
- There is a book and film about Nash’s life “A Beautiful Mind”
Important result #1: When checking for profitable unilaterally decisions, it is necessary and sufficient only pure strategy decisions , i.e. is a Nash Equilibrium only if:
for every pure strategy .
Important result #2: Suppose is Nash Equilibrium. If players other than play according to , then player is indifferent between any two pure strategies that they play with strictly positive probability in .
Best response: formal definition
The set of player 's best responses against is the set of strategies that solve:
We denote by the set of best responses against .
Theorem (N.E. characterization via best responses)A strategy profile is a Nash Equilibrium if and only if, , we have:
Intuition:
- when looking for Nash Equilibrium:
- we calculate the player's best response functions
- find the intersection(s) of all players' best response functions
- translate the response functions into strategies.
Formal definition: strictly dominated strategies
Given a game , the mixed strategy is strictly dominated by if, for every pure strategy profile of the other players, we have:
If a player has a stricly dominated strategy, he will never use it in a Nash Equilibrium.
Theorem: (Iterated deletion of strictly dominated strategies)Let G be an -player normal form game such that player has a strictly dominated strategy in . Let be the -player normal form game that is obtained from by removing such a strictly dominated pure strategy.
Then and have the same set of Nash equilibria.
Formal definition: weakly dominated strategiesInstead of writing the full strategy profile of the other players as , it is convenient to write as .
Given a game , the mixed strategy is weakly dominated by if, for every pure strategy profile of the other players , we have:
and there exists at least one pure strategy profile such that: